BASLTION

the joints

One body. Twenty-nine seats. Every joint has an owner.

Seats open at launch. A seat will put your name on a joint and set the torque budget that joint carries into the next generation of training. Nothing is claimable today and no token exists yet.

29 joints · 29 seats

The G1 body has six joints in each leg, three in the waist and seven in each arm. Every one of them is a seat.

Twenty-nine joints, burned for.

A joint belongs to whoever has burned the most of the token into it. Burn more than the holder burned and the joint is yours, and what they burned is gone either way. Whoever holds a joint sets its torque budget, and the next generation of training runs the body that way.

Seat 4 · left hip pitch4Seat 6 · left hip roll6Seat 8 · left hip yaw8Seat 2 · left knee2Seat 10 · left ankle pitch10Seat 12 · left ankle roll12Seat 5 · right hip pitch5Seat 7 · right hip roll7Seat 9 · right hip yaw9Seat 3 · right knee3Seat 11 · right ankle pitch11Seat 13 · right ankle roll13Seat 1 · waist yaw1Seat 15 · waist roll15Seat 14 · waist pitch14Seat 16 · left shoulder pitch16Seat 18 · left shoulder roll18Seat 20 · left shoulder yaw20Seat 22 · left elbow22Seat 24 · left wrist roll24Seat 26 · left wrist pitch26Seat 28 · left wrist yaw28Seat 17 · right shoulder pitch17Seat 19 · right shoulder roll19Seat 21 · right shoulder yaw21Seat 23 · right elbow23Seat 25 · right wrist roll25Seat 27 · right wrist pitch27Seat 29 · right wrist yaw29

Hover, tab or click a joint. The number on a joint is the seat rank that takes it, and the body is seen from behind, so left and right are its own.

SeatJointLimb
1waist yawwaist
2left kneeleft leg
3right kneeright leg
4left hip pitchleft leg
5right hip pitchright leg
6left hip rollleft leg
7right hip rollright leg
8left hip yawleft leg
9right hip yawright leg
10left ankle pitchleft leg
11right ankle pitchright leg
12left ankle rollleft leg
13right ankle rollright leg
14waist pitchwaist
15waist rollwaist
16left shoulder pitchleft arm
17right shoulder pitchright arm
18left shoulder rollleft arm
19right shoulder rollright arm
20left shoulder yawleft arm
21right shoulder yawright arm
22left elbowleft arm
23right elbowright arm
24left wrist rollleft arm
25right wrist rollright arm
26left wrist pitchleft arm
27right wrist pitchright arm
28left wrist yawleft arm
29right wrist yawright arm

The seat rank and the joint it takes are fixed by the model and are the same on every visit. Who holds a joint, what they burned for it and the torque budget it carries are read from the seat contract in the browser.

Seats open at launch

The seat contract is not deployed and no token exists yet, so no joint has a holder, nothing has been burned, and every joint carries a torque budget of 1.00. Nothing on this page is claimable today.

How a joint is claimed

Burn the token into the joint. Burning more than its holder burned takes it from them. Burning is final: the tokens are gone, and being outburned later loses the joint with nothing refunded.

What the torque budget does

Whoever holds a joint sets its torque budget between 0.70 and 1.00, which scales that joint's actuator force limit for the next generation of training. It is one transaction on Robinhood Chain, chain 4663.

With JavaScript on

This page reads the seat contract over the Robinhood Chain RPC, connects a wallet by its EIP-6963 name so the button you press is the wallet that opens, and sends the claim and the torque transactions from that wallet.

Twenty-nine seats on one body.

thejoints